Anti Paladin
Necromancer
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Masters of weapons and combat, the guild of warriors was born from the arenas of Thera. First, only a collective of battle hardened gladiators who had banded together to pass on their knowledge of armed and unarmed combat, the group soon had such a large following they were able to set up a standard school. They were officially recognized as a guild and set up their headquarters in the city of Midgaard. Held together by a bond of combat, this guild does not discriminate like some others and will accept nearly any race. Expanding upon their original design, the guild of warriors has dedicated their existence to the perfection of armed combat. Such a directed focus does not leave much room for much else; not one spell is taught in the warrior's guild. Each warrior lives for the thrill of battle and has little time to toy with alchemics or magical trinkets. Warriors are sometimes seen carrying various types of weaponry but are usually found to take an interest in one or two types. A warrior also uses its very body as a weapon; crushing, tripping and kicking opponents at the right time is not beneath their training. Battling a warrior will surely keep you on your toes, for if you aren't ready you can be sure they will be.
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