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Blodknight comes lookin' for trouble [message #428] Sun, 18 June 2017 22:08 Go to next message
Nalifar is currently offline  Nalifar
Messages: 29
Registered: September 2015

Can't Touch This" Wookie-Whiffer, Ascendant Bokor of the Depraved
Vinny's always down for a fight, even if it doesn't turn out well for him.




<1098hp 743mn 462mv> e
e
The darker dwarf forest
You see a more dense foliage in these stunted trees. The gloom caused
by them is enhanced by a draft coming from all around. The trail leads
east and west. To the south a trail heads into what looks like a region of
dead and decayed forest.

[Exits: east south west]
A small shrub, thick with foliage, grows here.

<1098hp 743mn 460mv> The darker dwarf forest
You see a more dense foliage in these stunted trees. The gloom caused
by them is enhanced by a draft coming from all around. The trail leads
down into a valley and west.

[Exits: west down]

<1098hp 743mn 458mv> dirt vindonnus
They are not here.

<1098hp 743mn 458mv> wher
[Thalos] Players near you:
(PK) Nalifar The darker dwarf forest

<1098hp 743mn 458mv> d
A valley in the dark dwarf forest
You are in a valley in the dark dwarf forest. Short black grass grows
around you. Trails lead in all directions.

[Exits: north east south up]
( 2) A battered golden harp has been tipped over.
( 2) A long slim dagger has been left here.
( 2) A pale blue stone sits here.

<1098hp 743mn 456mv> dirt vindonnus
They are not here.
Vindonnus has arrived.

<1098hp 743mn 456mv> n
n
The Valley in the dark dwarf forest
You are in a valley in the forest. To the north is a trail out of this
dark valley. South is more of this valley.

[Exits: north south]

<1098hp 744mn 454mv> Vindonnus has arrived.

<1098hp 744mn 454mv> A dim trail in the dwarf forest
You are in a dim trail in the dwarf forest. Not much light passes through
here. To the south is a gloomy valley, while to the north the light grows
brighter.

[Exits: north south]
A battered golden harp has been tipped over.
A long slim dagger has been left here.
A pale blue stone sits here.

<1098hp 744mn 452mv> s
The Valley in the dark dwarf forest
You are in a valley in the forest. To the north is a trail out of this
dark valley. South is more of this valley.

[Exits: north south]
Vindonnus the Hero of the Dancing Blade is here.

<1098hp 744mn 450mv> dirt vindonnus
Vindonnus yells, 'Die, Nalifar you dirty fool!'
You fade into existence.
Your kicked dirt misses Vindonnus.
Vindonnus has a few scratches. (91.7%)

<1098hp 744mn 450mv>
Vindonnus's slash GORES you!
You parry Vindonnus's slash and deflect it to the left.
Vindonnus's freezing bite DISEMBOWELS you!
You lean back and dodge Vindonnus's slash.
Vindonnus parries your deluge and deflects it to his left.
Vindonnus's blades catch your attack!
Your attack is redirected back to you!
Your deluge decimates you.
Vindonnus squints in discomfort as the Blade of Xeden'Zxywar flickers.
Your drain decimates Vindonnus.
Vindonnus drops, rolls backward, and dodges your deluge.
With a seemingly careless motion, Vindonnus's blade deflects the troll citizen's attack!
The troll citizen's attack is redirected to you!
Vindonnus has a few scratches. (89.4%)

<936hp 806mn 450mv>
Vindonnus moves his ancient two-handed sword like a scalpel, attempting to slit you!
Vindonnus's slit decimates you.
Vindonnus's ancient two-handed sword slits you, causing you to bleed out!
Vindonnus has a few scratches. (89.4%)

<904hp 806mn 450mv> fle

You parry Vindonnus's slash and deflect it to the left.
You quickly align your shield in front of yourself and block Vindonnus's slash.
Vindonnus parries your deluge and deflects it downward.
Vindonnus crosses both of his weapons in front of himself and brings them down, dual parrying your deluge.
With a seemingly careless motion, Vindonnus's blade deflects the troll citizen's attack!
The attack is redirected to Alilkinya.
You claim Alilkinya.
The troll citizen's crush wounds Alilkinya.
The troll citizen's crush wounds Vindonnus.
Vindonnus has a few scratches. (88%)

<905hp 810mn 450mv>
You wince as blood drips from your slit wound!
Your slit maims you.
Vindonnus has a few scratches. (88%)

<866hp 810mn 450mv> aff
You choose a direction at random and begin to run...
A dim trail in the dwarf forest
You are in a dim trail in the dwarf forest. Not much light passes through
here. To the south is a gloomy valley, while to the north the light grows
brighter.

[Exits: north south]
A battered golden harp has been tipped over.
A long slim dagger has been left here.
A pale blue stone sits here.
You flee from combat!
You lost 10 exp.

<866hp 810mn 448mv> You are affected by the following:
Slit : modifies none by 0 for about 5 mins
Fly : modifies none by 0 for about 14 hrs and 5 mins
Chromatic shield : modifies none by 0 for about 25 mins
Prepare true form : modifies none by 0 for about 2 hrs and 5 mins
Rite of corruption : modifies mana by 20 for about 1 hr and 45 mins
: modifies hp by 20 for about 1 hr and 45 mins
: modifies armor class by -10 for about 1 hr and 45 mins
: modifies damage roll by 3 for about 1 hr and 45 mins
: modifies hit roll by 3 for about 1 hr and 45 mins
Protection good : modifies save vs spell by -1 for about 25 mins
Armor : modifies armor class by -20 for about 25 mins
Curse ward : modifies none by 2 for about 14 hrs and 5 mins
Bless : modifies saves by -10 for about 14 hrs and 5 mins
: modifies hit roll by 10 for about 14 hrs and 5 mins
Detect invis : modifies none by 0 for about 6 hrs and 25 mins
Worship : modifies constitution by 3 for about 19 hrs and 25 mins
: modifies strength by 3 for about 19 hrs and 25 mins

<866hp 810mn 448mv> s
The Valley in the dark dwarf forest
You are in a valley in the forest. To the north is a trail out of this
dark valley. South is more of this valley.

[Exits: north south]
[Yours] (Charmed) the troll citizen is here, fighting Vindonnus.
[Yours] (Charmed) the troll citizen is here, fighting Vindonnus.
[Yours] (Summoned) (Translucent) Alilkinya is here, fighting Vindonnus.
Vindonnus the Hero of the Dancing Blade is here, fighting the troll citizen.

<866hp 810mn 446mv> dirt vindonnus

Vindonnus's slash GORES the troll citizen!
Vindonnus's slash PULVERIZES the troll citizen!
Vindonnus's slash MASSACRES the troll citizen!
Vindonnus delivers a blow of deadly force!
Alilkinya's thrust decimates Vindonnus.
Vindonnus is poisoned by the venom on a jagged iron dagger wreathed in blood and shadow.
The troll citizen's crush misses Vindonnus.

<867hp 813mn 446mv> Your kicked dirt scratches Vindonnus.
Vindonnus is blinded by the dirt in his eyes!
Vindonnus yells, 'Help! Someone just kicked dirt in my eyes!'
You wince as blood drips from your slit wound!
Your slit maims you.
Vindonnus has a few scratches. (85.6%)

<827hp 813mn 446mv>
Vindonnus leaves north.
Vindonnus has fled!

<827hp 817mn 446mv>
You wince as blood drips from your slit wound!
Your slit devastates you.

<789hp 817mn 446mv> s

You wince as blood drips from your slit wound!
Your slit devastates you.

<753hp 818mn 446mv> A valley in the dark dwarf forest
You are in a valley in the dark dwarf forest. Short black grass grows
around you. Trails lead in all directions.

[Exits: north east south up]
( 2) A battered golden harp has been tipped over.
( 2) A long slim dagger has been left here.
( 2) A pale blue stone sits here.
The troll citizen has arrived.
The troll citizen has arrived.

<753hp 818mn 444mv> u
The darker dwarf forest
You see a more dense foliage in these stunted trees. The gloom caused
by them is enhanced by a draft coming from all around. The trail leads
down into a valley and west.

[Exits: west down]
The troll citizen has arrived.
The troll citizen has arrived.

<753hp 818mn 442mv> aff
You are affected by the following:
Slit : modifies none by 0 for no time at all
Fly : modifies none by 0 for about 14 hrs
Chromatic shield : modifies none by 0 for about 20 mins
Prepare true form : modifies none by 0 for about 2 hrs
Rite of corruption : modifies mana by 20 for about 1 hr and 40 mins
: modifies hp by 20 for about 1 hr and 40 mins
: modifies armor class by -10 for about 1 hr and 40 mins
: modifies damage roll by 3 for about 1 hr and 40 mins
: modifies hit roll by 3 for about 1 hr and 40 mins
Protection good : modifies save vs spell by -1 for about 20 mins
Armor : modifies armor class by -20 for about 20 mins
Curse ward : modifies none by 2 for about 14 hrs
Bless : modifies saves by -10 for about 14 hrs
: modifies hit roll by 10 for about 14 hrs
Detect invis : modifies none by 0 for about 6 hrs and 20 mins
Worship : modifies constitution by 3 for about 19 hrs and 20 mins
: modifies strength by 3 for about 19 hrs and 20 mins

<753hp 818mn 442mv> w
The darker dwarf forest
You see a more dense foliage in these stunted trees. The gloom caused
by them is enhanced by a draft coming from all around. The trail leads
east and west. To the south a trail heads into what looks like a region of
dead and decayed forest.

[Exits: east south west]
A small shrub, thick with foliage, grows here.
The troll citizen has arrived.
The troll citizen has arrived.

<753hp 818mn 440mv> w
The darker dwarf forest
You see a more dense foliage in these stunted trees. The gloom caused
by them is enhanced by a draft coming from all around. The trail turns east
from the north.

[Exits: north east]
The troll citizen has arrived.
The troll citizen has arrived.

<753hp 819mn 438mv> n
w
The darker dwarf forest
You see a more dense foliage in these stunted trees. The gloom caused
by them is enhanced by a draft coming from all around. The trail turns south
from the west.

[Exits: south west]
A strange lamia stands here waiting for her next meal.
A strange lamia stands here waiting for her next meal.
The troll citizen has arrived.
The troll citizen has arrived.

<753hp 819mn 436mv> The dwarf forest
You see more stunted trees here. It looks almost as if this place was
cursed by a god to be short and dry. The trail leads east and west. It looks
dark toward the east.

[Exits: east west]
The troll citizen has arrived.
The troll citizen has arrived.

<753hp 819mn 434mv> w
The dwarf forest
You see more stunted trees here. A side trail leads west from here.
To the east, you THINK you see a trail, but you can never be sure.

[Exits: north east west]
The troll citizen has arrived.
The troll citizen has arrived.

<753hp 819mn 432mv> n
The dwarf forest
You see more stunted trees here. It looks almost as if this place was
cursed by a god to be short and dry. The trail leads north and south.

[Exits: north south]
The troll citizen has arrived.
The troll citizen has arrived.

<761hp 853mn 498mv> n
n
n
The dwarf forest
You see more stunted trees here. It looks almost as if this place was
cursed by a god to be short and dry. The trail leads north and south.

[Exits: north east south]
A strange lamia stands here waiting for her next meal.
A small, stunted tree grows here.
The troll citizen has arrived.
The troll citizen has arrived.

<761hp 853mn 496mv> The dwarf forest
You see many stunted trees here. You don't see any leaves on these barren
trees. No grass grows on the ground.

[Exits: north south]
A long slim dagger has been left here.
A battered golden harp has been tipped over.
A pale blue stone sits here.
The troll citizen has arrived.
The troll citizen has arrived.

<761hp 857mn 494mv> The Cross Roads
Here, the great eastern road intersects with an older road between the mines
of Moria and the ruined city of Thalos. The outskirts of Ethshar lie to your
west, and the highway continues to the east. An old northern road leads to
the dwarven kingdom and the abandoned mines of Moria, while the southern road
shows the scars of the war which destroyed Thalos.

[Exits: north east south west]
The troll citizen has arrived.
The troll citizen has arrived.

<761hp 857mn 492mv> rem coat
w
You do not have that item.

<761hp 857mn 492mv> w
City Entrance
You stand on the outskirts of a large city-- Ethshar, the Imperial City,
built upon the ruins of the old capital, Midgaard. The road leads east
into the peace and quiet - and dangers - of the forest; to the west it
becomes the city of Ethshar.

[Exits: east west]
The troll citizen has arrived.
The troll citizen has arrived.

<761hp 857mn 491mv> w
Outer Eastern Gates
The grand gates of the City of New Ethshar are here to the
west. The gates are attached to a large marble wall that extends
around the city, protecting it from wild creatures outside. To the
east is the Eastern road. The way west leads to the city.

[Exits: east west]
The troll citizen has arrived.
The troll citizen has arrived.

<761hp 857mn 490mv> eq
Inner Eastern Gates
The wall of the guild houses stops here and a large gap continues
where the walls intersect. This large gap is needed to accommodate
the Eastern Gates when they are fully opened. The granite street
continues, not only west and east from this spot, but also north and
south, as Wall Road. To the east, the Outer Eastern Gates are easily
seen, and the Eastern Road lies beyond them.

[Exits: north east south west]
The troll citizen has arrived.
The troll citizen has arrived.

<761hp 858mn 489mv> w

<761hp 858mn 489mv> w
w
East Main Street
You are on the main street that runs through the center of Ethshar.
The granite street majestically winds its way between the guild
houses that reside to the north and south of this part of the
street. To the east the Eastern Gate of Ethshar can be easily
seen, while to the far west can be found the center of the city.

[Exits: east west]
The troll citizen has arrived.
The troll citizen has arrived.

<761hp 858mn 488mv> East Main Street - Square of Arcani
You are on the main street that runs through the center of Ethshar.
This wide street, made of granite, meets the brick-covered roads of
Elemental Avenue from the north and the Road of Dark Magic from the
south, to form a small square. Citizens of Ethshar walk through
this small square as they go about their daily duties. To the east
is the Eastern Gate of Ethshar, while to the west is the center of
the city.

[Exits: north east south west]
The troll citizen has arrived.
The troll citizen has arrived.

<761hp 858mn 487mv> East Main Street
You are on the main street that runs through the center of Ethshar.
The granite street majestically winds its way between the shops on
Circa Avenue that reside to the north and south of this part of the
street. To the east the Eastern Gate of Ethshar can eventually be
reached, while to the west can be found the center of the city.

[Exits: east west]
The troll citizen has arrived.
The troll citizen has arrived.

<761hp 858mn 486mv> w
w
East Main Street - Eastern Circa Crossing
You are on the main street that runs through the center of Ethshar.
The wide street is made of granite and branches off to the north
and south; this is Eastern Circa Crossing. A few vendors have set
up shop on the corners, trying to entice you with their exotic wares.
Circa Avenue runs north and south from here. To the far east, the
Eastern Gate of Ethshar can barely be seen, and to the west lies the
center of the city.

[Exits: north east south west]
(Translucent) The essence of a depraved spirit wanders aimlessly about.
The troll citizen has arrived.
The troll citizen has arrived.

<761hp 858mn 485mv> who
East Main Street
You are on the main street that runs through the center of Ethshar.
The granite street majestically winds its way between the holy temple
to the north and the Garden's wall to the south. To the far east
the street eventually makes its way to the Eastern Gate, while to the
west the Market Square bustles with life.

[Exits: east west]
(Translucent) The essence of a depraved spirit wanders aimlessly about.
A child is here playing in the street.
The troll citizen has arrived.
The troll citizen has arrived.

<761hp 858mn 484mv> [ MossG ] (PK) Vindonnus StoneEdge the Hero of the Dancing Blade, BlodKnight of the Crusades
[ Chnge ] Alynia the Mystic Artifacer
[51 Chnge A-P] (PK) [Helper] [DEPRAVED] Nalifar "Can't Touch This" Wookie-Whiffer, Ascendant Bokor of the Depraved
[ G-Elf ] (PK) Philippi the Enchanting Heroine of Object Manipulation, Lightning Struck
[ Chnge ] (PK) Griffth Sevilen the Hero of the Shield
[ Mino ] (PK) Inrok the Lord of the Templars
[ Mino ] (PK) Galascus the Preserver of Wildlife
[ Dwarf ] Ruskan the Infantryman First Class

Players found: 8

<762hp 860mn 484mv> w
Market Square
You are standing in the heart of Ethshar. The square was made of
a mosaic of tiles forming flowing patterns all radiating outwards
from the center of the square. Most of the tiles now are broken
to pieces. What remains is a shattered remnant of its former glory.
In the center of the square is a large circle of broken statues
facing outwards from one another. The statues show no visible
representation remaining of what they once were except for the
plaques as their base. The names have nearly been scratched to
the point of being unreadable. But if you look closely you can
make out the names of -o-d -on--na, L--d M--ig--s, -ady U-a--,
L-r- Bar---, Lo-- Thry-, L--- R---k, Lo-- Re--i-n, and Lor- H---kin.
Gods of the long dead House of Outlaw. The benches that once
stood around the bases of the statues, have been broken to pieces,
and the garden nearly destroyed. To the north is the temple of
Ethshar and to the south is entrance to the Gardens.

[Exits: north east south west]
(Humming) A vile totem with the carving of the wolf radiates hatred and fear.
The troll citizen has arrived.
The troll citizen has arrived.

<762hp 860mn 483mv> wher
[New Ethshar] Players near you:
Alynia Channeler Guild
(PK) Nalifar Market Square

<762hp 860mn 483mv> n
Temple Square
You are standing an the Ethsharian Temple's courtyard. This area is
made of rich white and black veined marble, the same marble made out of
the statues of the various gods that dot this city. You can go east to
the Alm's House, a special portion of the Temple devoted to helping the
less fortunate in life. Or you can head west to the Temple Altar's room
where the High Healer of Ethshar will gladly bestow his healing arts
unto you for a price. To the south lies the Market Square, the center of
Ethshar. A glowing marble stairway leads downward from this point. As
you look down the stair to see where it might lead, you see a sign
hanging above the lower steps, that sign reading,
"GYMNASIUM AHEAD".

[Exits: east south west]
An engraved plaque is here affixed to the entrance of the Gymnasium.
A small white fountain gushes forth here.
The troll citizen has arrived.
The troll citizen has arrived.

<762hp 860mn 482mv> w
Temple Altar
You are by the temple altar at the western end of the Ethshar Temple
of the Gods. This huge altar is made from white polished marble and
stands in front of a ten foot tall sitting statue of Lord Styx, the
King of the Gods.

[Exits: east]
(Holy Aura) The high healer of Ethshar is here, selling his prayers.
The troll citizen has arrived.
The troll citizen has arrived.

<762hp 860mn 482mv> aff
You are affected by the following:
Fly : modifies none by 0 for about 13 hrs and 55 mins
Chromatic shield : modifies none by 0 for about 15 mins
Prepare true form : modifies none by 0 for about 1 hr and 55 mins
Rite of corruption : modifies mana by 20 for about 1 hr and 35 mins
: modifies hp by 20 for about 1 hr and 35 mins
: modifies armor class by -10 for about 1 hr and 35 mins
: modifies damage roll by 3 for about 1 hr and 35 mins
: modifies hit roll by 3 for about 1 hr and 35 mins
Protection good : modifies save vs spell by -1 for about 15 mins
Armor : modifies armor class by -20 for about 15 mins
Curse ward : modifies none by 2 for about 13 hrs and 55 mins
Bless : modifies saves by -10 for about 13 hrs and 55 mins
: modifies hit roll by 10 for about 13 hrs and 55 mins
Detect invis : modifies none by 0 for about 6 hrs and 15 mins
Worship : modifies constitution by 3 for about 19 hrs and 15 mins
: modifies strength by 3 for about 19 hrs and 15 mins

<762hp 860mn 482mv> heal heal
The high healer of Ethshar recites a prayer to his god, 'tzus'.
A warm feeling fills your body.

<863hp 863mn 482mv> heal heal
The high healer of Ethshar recites a prayer to his god, 'tzus'.
A warm feeling fills your body.

<964hp 867mn 482mv> heal heal
The high healer of Ethshar recites a prayer to his god, 'tzus'.
A warm feeling fills your body.

<1064hp 870mn 482mv> heal heal
The high healer of Ethshar recites a prayer to his god, 'tzus'.
A warm feeling fills your body.

<1098hp 872mn 482mv> wher
[New Ethshar] Players near you:
Alynia Channeler Guild
(PK) Nalifar Temple Altar

<1098hp 872mn 482mv> e
Temple Square
You are standing an the Ethsharian Temple's courtyard. This area is
made of rich white and black veined marble, the same marble made out of
the statues of the various gods that dot this city. You can go east to
the Alm's House, a special portion of the Temple devoted to helping the
less fortunate in life. Or you can head west to the Temple Altar's room
where the High Healer of Ethshar will gladly bestow his healing arts
unto you for a price. To the south lies the Market Square, the center of
Ethshar. A glowing marble stairway leads downward from this point. As
you look down the stair to see where it might lead, you see a sign
hanging above the lower steps, that sign reading,
"GYMNASIUM AHEAD".

[Exits: east south west]
An engraved plaque is here affixed to the entrance of the Gymnasium.
A small white fountain gushes forth here.
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 872mn 482mv> s
aff
Market Square
You are standing in the heart of Ethshar. The square was made of
a mosaic of tiles forming flowing patterns all radiating outwards
from the center of the square. Most of the tiles now are broken
to pieces. What remains is a shattered remnant of its former glory.
In the center of the square is a large circle of broken statues
facing outwards from one another. The statues show no visible
representation remaining of what they once were except for the
plaques as their base. The names have nearly been scratched to
the point of being unreadable. But if you look closely you can
make out the names of -o-d -on--na, L--d M--ig--s, -ady U-a--,
L-r- Bar---, Lo-- Thry-, L--- R---k, Lo-- Re--i-n, and Lor- H---kin.
Gods of the long dead House of Outlaw. The benches that once
stood around the bases of the statues, have been broken to pieces,
and the garden nearly destroyed. To the north is the temple of
Ethshar and to the south is entrance to the Gardens.

[Exits: north east south west]
(Humming) A vile totem with the carving of the wolf radiates hatred and fear.
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 872mn 481mv> w
You are affected by the following:
Fly : modifies none by 0 for about 13 hrs and 40 mins
Chromatic shield : modifies none by 0 for no time at all
Prepare true form : modifies none by 0 for about 1 hr and 40 mins
Rite of corruption : modifies mana by 20 for about 1 hr and 20 mins
: modifies hp by 20 for about 1 hr and 20 mins
: modifies armor class by -10 for about 1 hr and 20 mins
: modifies damage roll by 3 for about 1 hr and 20 mins
: modifies hit roll by 3 for about 1 hr and 20 mins
Protection good : modifies save vs spell by -1 for no time at all
Armor : modifies armor class by -20 for no time at all
Curse ward : modifies none by 2 for about 13 hrs and 40 mins
Bless : modifies saves by -10 for about 13 hrs and 40 mins
: modifies hit roll by 10 for about 13 hrs and 40 mins
Detect invis : modifies none by 0 for about 6 hrs
Worship : modifies constitution by 3 for about 19 hrs
: modifies strength by 3 for about 19 hrs

<1098hp 872mn 481mv> w
West Main Street
You are on the main street that runs through the center of Ethshar.
The granite street majestically winds its way between the holy temple
to the north and the Garden's wall to the south. To the far west
the street eventually makes its way to the Western Gate, while to the
east the Market Square bustles with life.

[Exits: east west]
A hefty woman patrols the streets of Ethshar, keeping the peace.
A child runs about, waving a stick as though it were a knight's sword.
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 872mn 480mv> West Main Street - Western Circa Crossing
You are on the main street that runs through the center of Ethshar.
The wide street is made of granite and branches off to the north
and south; this is the Western Circa Crossing. A few vendors have
set up shop on the corner, trying to entice you with their exotic
wares. Circa Avenue runs north and south from here. To the far
west, the Western Gate of Ethshar can barely be seen, and to the east
lies the center of the city.

[Exits: north east south west]
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 872mn 479mv> s
Taraxipus Avenue
The brick-paved street is rather busy with people rushing to the
various shops. The buildings around the street are tall and slender,
and made of black marble blocks. The Ethsharian Pub, The Turnbull
Pub, is to the west, while the Western Circa Crossing is to the
north. The corner of Taraxipus Avenue and South Market Street is to
the south. To the east is a fine white marble wall decorated with
engravings of nature and beauty; obviously, this is the western wall
of Ethshar Park.

[Exits: north south west]
A large cockroach scuttles across the ground.
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 872mn 478mv> s
e
e
s
s
Corner of Taraxipus and South Market
The brick-paved streets of Taraxipus and South Market meet here. The
two busy streets bustle with people rushing to the various shops.
The buildings around the street are tall and slender, made of black
marble blocks. South Market Street is to the east, and Taraxipus
Avenue heads to the north.

[Exits: north east]
The troll citizen has arrived.
The troll citizen has arrived.
The chromatic aura around your body fades.
You feel less protected.
You feel less armored.

<1098hp 872mn 500mv> South Market Street
The brick-paved street is rather busy with people rushing to the
various shops. The buildings around the street are tall and slender,
made of black marble blocks. The Ethsharian fish shop is to the
south, while South Market Street continues on to the east. The
Corner of Taraxipus Avenue and South Market Street is to the west.
To the north is a fine white marble wall decorated with engravings of
nature and beauty; obviously, this is the southern wall of Ethshar
Park.

[Exits: east south west]
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 872mn 499mv> South Market Street
The brick-paved street is rather busy with people rushing to the
various shops. The buildings around the street are tall and slender,
made of black marble block. Market Street continues east and west,
while the bridge is to the south. To the north is a fine white
marble wall decorated with engravings of nature and beauty;
obviously, this is the southern wall of Ethshar Park.

[Exits: east south west]
A hefty woman patrols the streets of Ethshar, keeping the peace.
A hefty woman patrols the streets of Ethshar, keeping the peace.
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 872mn 498mv> rem shield
Southern Road - Bridge
Heavily worn bricks pave this street as it heads north and south. In
the center of this part of the road is a large stone bridge that spans
the Dark River. There is a large stone stairwell leading down to the
River, allowing access to and from the River. To the south of the
bridge is Professional Square while to the north can be the merchants
district.

[Exits: north south down]
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 872mn 497mv> Southern Road - Professional Square
You are in a large square busy with people moving all around. The
square under you is made of large granite blocks. Merchants are
going north to the inner city to sell their goods, while others are
going east and west along Professional Lane to their guilds. A
few people are moving south along the Southern Road towards the
Southern Gates to leave the city.

[Exits: north east south west]
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 872mn 496mv> wear white
You stop using a reinforced spiked electrum shield.

<1098hp 872mn 496mv> w
You do not have that item.

<1098hp 872mn 496mv> w
Professional Lane West
The road is rather new looking and clean, paved with large granite
blocks. The buildings around you are all made of clean, sturdy
marble. The Temple of Stupid is to the south. Professional Lane
continues to the west and Professional Square is to the east.

[Exits: east south west]
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 872mn 495mv> Professional Lane West
The road is rather new looking and clean, paved with large granite
blocks. The buildings around you are all made of clean, sturdy
marble. The boat shop is to the south. Professional Lane continues
to the east and west.

[Exits: east south west]
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 872mn 494mv> get white ba
I see no ba here.

<1098hp 872mn 494mv> get white backpack
e
You get a white wand from a leather backpack.

<1098hp 872mn 494mv> Professional Lane West
The road is rather new looking and clean, paved with large granite
blocks. The buildings around you are all made of clean, sturdy
marble. The Temple of Stupid is to the south. Professional Lane
continues to the west and Professional Square is to the east.

[Exits: east south west]
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 872mn 493mv> wher
[New Ethshar] Players near you:
(PK) Vindonnus Temple Altar
Alynia Channeler Guild
(PK) Nalifar Professional Lane West

<1098hp 872mn 493mv> e
Southern Road - Professional Square
You are in a large square busy with people moving all around. The
square under you is made of large granite blocks. Merchants are
going north to the inner city to sell their goods, while others are
going east and west along Professional Lane to their guilds. A
few people are moving south along the Southern Road towards the
Southern Gates to leave the city.

[Exits: north east south west]
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 872mn 492mv> s
Southern Road
The road is rather new looking and clean, paved with fine brick. The
buildings around you are all made of clean, sturdy marble. The
southern gates are to found to the south, and the Professional Square
is to the north.

[Exits: north south]
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 872mn 491mv> s
Inner Southern Gates
The wall stops here and has a large gap where some large swinging gates
are held open to allow people to pass through. The path to the south
leads to the outer gates and to the outside beyond. Wall Road continues
to the east and west, and the inner city is to the north.

[Exits: north east south west]
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 872mn 490mv> e
Wall Road - South
You stand on the road that is between the wall that protects Ethshar
and the buildings within the city. The wall is tall and made of white
marble, and the street has been paved with granite slabs. The road
runs along the wall leading to the east and west.

[Exits: east west]
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 872mn 489mv> zap self
You hold nothing in your hand.

<1098hp 872mn 489mv> wear white
e
You hold a white wand in your hands.

<1098hp 872mn 489mv> Wall Road - South
You stand on the road that is between the wall that protects Ethshar
and the buildings within the city. The wall is tall and made of white
marble, and the street has been paved with granite slabs. The road
runs along the wall leading to the east and west.

[Exits: east west]
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 872mn 488mv> zap self
You zap yourself with a white wand.
You are surrounded by a chromatic aura.

<1098hp 872mn 488mv> rem wand
wear shield
c prot
wher
c arm
You stop using a white wand.

<1098hp 872mn 488mv> You wear a reinforced spiked electrum shield as a shield.

<1098hp 872mn 488mv> You feel aligned with darkness.

<1098hp 867mn 488mv> l
wher
[New Ethshar] Players near you:
(PK) Vindonnus Market Square
(PK) Nalifar Wall Road - South
Alynia Channeler Guild

<1098hp 869mn 488mv> You feel someone protecting you.

<1098hp 864mn 488mv> w
Wall Road - South
You stand on the road that is between the wall that protects Ethshar
and the buildings within the city. The wall is tall and made of white
marble, and the street has been paved with granite slabs. The road
runs along the wall leading to the east and west.

[Exits: east west]
(Charmed) A medium sized troll walks the streets of Varggin Shih here.
(Charmed) A medium sized troll walks the streets of Varggin Shih here.

<1098hp 866mn 488mv> [New Ethshar] Players near you:
Alynia Channeler Guild
(PK) Vindonnus East Main Street
(PK) Nalifar Wall Road - South

<1098hp 866mn 488mv> Wall Road - South
You stand on the road that is between the wall that protects Ethshar
and the buildings within the city. The wall is tall and made of white
marble, and the street has been paved with granite slabs. The road
runs along the wall leading to the east and west.

[Exits: east west]
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 866mn 487mv> n
Alas, you cannot go that way.

<1098hp 866mn 487mv> w
Inner Southern Gates
The wall stops here and has a large gap where some large swinging gates
are held open to allow people to pass through. The path to the south
leads to the outer gates and to the outside beyond. Wall Road continues
to the east and west, and the inner city is to the north.

[Exits: north east south west]
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 869mn 486mv> n
n
Southern Road
The road is rather new looking and clean, paved with fine brick. The
buildings around you are all made of clean, sturdy marble. The
southern gates are to found to the south, and the Professional Square
is to the north.

[Exits: north south]
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 869mn 485mv> wher
Southern Road - Professional Square
You are in a large square busy with people moving all around. The
square under you is made of large granite blocks. Merchants are
going north to the inner city to sell their goods, while others are
going east and west along Professional Lane to their guilds. A
few people are moving south along the Southern Road towards the
Southern Gates to leave the city.

[Exits: north east south west]
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 869mn 484mv> c 'curse' vindonnus
n
[New Ethshar] Players near you:
(PK) Vindonnus Inner Eastern Gates
(PK) Nalifar Southern Road - Professional Square
Alynia Channeler Guild

<1098hp 869mn 484mv> They are not here.

<1098hp 869mn 484mv> c 'curse' vindonnus
Southern Road - Bridge
Heavily worn bricks pave this street as it heads north and south. In
the center of this part of the road is a large stone bridge that spans
the Dark River. There is a large stone stairwell leading down to the
River, allowing access to and from the River. To the south of the
bridge is Professional Square while to the north can be the merchants
district.

[Exits: north south down]
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 869mn 483mv> n
They are not here.

<1098hp 869mn 483mv> South Market Street
The brick-paved street is rather busy with people rushing to the
various shops. The buildings around the street are tall and slender,
made of black marble block. Market Street continues east and west,
while the bridge is to the south. To the north is a fine white
marble wall decorated with engravings of nature and beauty;
obviously, this is the southern wall of Ethshar Park.

[Exits: east south west]
A hefty woman patrols the streets of Ethshar, keeping the peace.
A hefty woman patrols the streets of Ethshar, keeping the peace.
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 872mn 482mv> aff
You are affected by the following:
Armor : modifies armor class by -20 for about 8 hrs
Protection good : modifies save vs spell by -1 for about 8 hrs
Chromatic shield : modifies none by 0 for about 1 hr and 20 mins
Fly : modifies none by 0 for about 13 hrs and 20 mins
Prepare true form : modifies none by 0 for about 1 hr and 20 mins
Rite of corruption : modifies mana by 20 for about 1 hr
: modifies hp by 20 for about 1 hr
: modifies armor class by -10 for about 1 hr
: modifies damage roll by 3 for about 1 hr
: modifies hit roll by 3 for about 1 hr
Curse ward : modifies none by 2 for about 13 hrs and 20 mins
Bless : modifies saves by -10 for about 13 hrs and 20 mins
: modifies hit roll by 10 for about 13 hrs and 20 mins
Detect invis : modifies none by 0 for about 5 hrs and 40 mins
Worship : modifies constitution by 3 for about 18 hrs and 40 mins
: modifies strength by 3 for about 18 hrs and 40 mins

<1098hp 872mn 482mv> e
South Market Street
The brick-paved street is rather busy with people rushing to the
various shops. The buildings around the street are tall and slender,
made of black marble blocks. The Ethsharian general store is to the
south, while South Market Street continues on to the east. The
Corner of Taraxipus Avenue and South Market Street is to the west.
To the north is a fine white marble wall decorated with engravings of
nature and beauty; obviously, this is the southern wall of Ethshar
Park.

[Exits: east south west]
A large cockroach scuttles across the ground.
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 872mn 481mv> e
Corner of Circa and South Market
The brick-paved streets of Circa and South Market meet here. The
two busy streets bustle with people rushing to the various shops.
The buildings around the street are tall and slender, made of black
marble blocks. South Market Street is to the west and Circa Avenue
heads to the north.

[Exits: north west]
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 872mn 480mv> n
n
Circa Avenue
The brick-paved street is rather busy with people rushing to the
various shops. The buildings around the street are tall and slender,
made of black marble blocks. The Ethsharian map shop is to the east,
while Eastern Circa Crossing is to the north. The Corner of Circa
Avenue and South Market Street is to the south. To the west is a
fine white marble wall decorated with engravings of nature and
beauty; obviously this is the eastern wall of Ethshar Park.

[Exits: north east south]
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 872mn 479mv> wher
East Main Street - Eastern Circa Crossing
You are on the main street that runs through the center of Ethshar.
The wide street is made of granite and branches off to the north
and south; this is Eastern Circa Crossing. A few vendors have set
up shop on the corners, trying to entice you with their exotic wares.
Circa Avenue runs north and south from here. To the far east, the
Eastern Gate of Ethshar can barely be seen, and to the west lies the
center of the city.

[Exits: north east south west]
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 872mn 478mv> e
e
[New Ethshar] Players near you:
(PK) Nalifar East Main Street - Eastern Circa Crossing
Alynia Channeler Guild
(PK) Vindonnus Wall Road - East

<1098hp 872mn 478mv> East Main Street
You are on the main street that runs through the center of Ethshar.
The granite street majestically winds its way between the shops on
Circa Avenue that reside to the north and south of this part of the
street. To the east the Eastern Gate of Ethshar can eventually be
reached, while to the west can be found the center of the city.

[Exits: east west]
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 872mn 477mv> c 'curse' vindonnus
East Main Street - Square of Arcani
You are on the main street that runs through the center of Ethshar.
This wide street, made of granite, meets the brick-covered roads of
Elemental Avenue from the north and the Road of Dark Magic from the
south, to form a small square. Citizens of Ethshar walk through
this small square as they go about their daily duties. To the east
is the Eastern Gate of Ethshar, while to the west is the center of
the city.

[Exits: north east south west]
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 872mn 476mv> e
They are not here.

<1098hp 872mn 476mv> e
East Main Street
You are on the main street that runs through the center of Ethshar.
The granite street majestically winds its way between the guild
houses that reside to the north and south of this part of the
street. To the east the Eastern Gate of Ethshar can be easily
seen, while to the far west can be found the center of the city.

[Exits: east west]
A hefty woman patrols the streets of Ethshar, keeping the peace.
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 872mn 475mv> c 'curse' vindonnus
Inner Eastern Gates
The wall of the guild houses stops here and a large gap continues
where the walls intersect. This large gap is needed to accommodate
the Eastern Gates when they are fully opened. The granite street
continues, not only west and east from this spot, but also north and
south, as Wall Road. To the east, the Outer Eastern Gates are easily
seen, and the Eastern Road lies beyond them.

[Exits: north east south west]
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 872mn 474mv> sca s
They are not here.

<1098hp 872mn 474mv> You peer intently south.
=== 1 south ===

=== 2 south ===

=== 3 south ===

=== 4 south ===
A large cockroach scuttles across the ground.

=== 5 south ===
A hefty woman patrols the streets of Ethshar, keeping the peace.


<1098hp 872mn 474mv> s
Wall Road - East
You stand on the road that is between the wall that protects Ethshar
and the buildings within the city. The wall is tall and made of white
marble, and the street has been paved with granite slabs. The road
runs along the wall leading to the north and south. A tall, arched
doorway in the eastern wall leads to a strange-smelling shop.

[Exits: north east south]
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 872mn 473mv> s
s
Wall Road - East
You stand on the road that is between the wall that protects Ethshar
and the buildings within the city. The wall is tall and made of white
marble, and the street has been paved with granite slabs. The road
runs along the wall leading to the north and south.

[Exits: north south]
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 872mn 472mv> Wall Road - East
You stand on the road that is between the wall that protects Ethshar
and the buildings within the city. The wall is tall and made of white
marble, and the street has been paved with granite slabs. The road
runs along the wall leading to the north and south.

[Exits: north south]
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 872mn 471mv> wher
[New Ethshar] Players near you:
Alynia Channeler Guild
(PK) Vindonnus Wall Road - East
(PK) Nalifar Wall Road - East

<1098hp 872mn 471mv> s
Wall Road - East
You stand on the road that is between the wall that protects Ethshar
and the buildings within the city. The wall is tall and made of white
marble, and the street has been paved with granite slabs. The road
runs along the wall leading to the north and south.

[Exits: north south]
Vindonnus the Hero of the Dancing Blade is here.
A large cockroach scuttles across the ground.
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 872mn 470mv> s
c 'curse' vindonnus
Wall Road - East
You stand on the road that is between the wall that protects Ethshar
and the buildings within the city. The wall is tall and made of white
marble, and the street has been paved with granite slabs. The road
runs along the wall leading to the north and south.

[Exits: north south]
A hefty woman patrols the streets of Ethshar, keeping the peace.
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 872mn 469mv> They are not here.

<1098hp 872mn 469mv> n
c 'curse' vindonnus
Wall Road - East
You stand on the road that is between the wall that protects Ethshar
and the buildings within the city. The wall is tall and made of white
marble, and the street has been paved with granite slabs. The road
runs along the wall leading to the north and south.

[Exits: north south]
A large cockroach scuttles across the ground.
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 872mn 468mv> They are not here.

<1098hp 872mn 468mv> n
c 'curse' vindonnus
Wall Road - East
You stand on the road that is between the wall that protects Ethshar
and the buildings within the city. The wall is tall and made of white
marble, and the street has been paved with granite slabs. The road
runs along the wall leading to the north and south.

[Exits: north south]
Vindonnus the Hero of the Dancing Blade is here.
The troll citizen has arrived.
The troll citizen has arrived.

<1098hp 872mn 499mv> Vindonnus yells, 'Help! Nalifar is casting a spell on me!'
Vindonnus turns a pale grey as you place a curse upon him.
Vindonnus's slash DISEMBOWELS you!
You lean to the right and dodge Vindonnus's freezing bite.
You strike aside Vindonnus's slash.
Vindonnus has a few scratches. (94.9%)

<1034hp 852mn 499mv> oo

You parry Vindonnus's slash and deflect it to the left.
You drop, roll backward, and dodge Vindonnus's slash.
You drop, roll backward, and dodge Vindonnus's freezing bite.
You parry Vindonnus's slash and deflect it to the left.
Vindonnus parries your deluge and deflects it to his left.
You strike a powerful blow to your opponent!
Your deluge PULVERIZES Vindonnus!
Vindonnus parries your deluge and deflects it away from himself.
Alilkinya steps out of the shadows.
Vindonnus's blades catch the troll citizen's attack!
The troll citizen's attack is redirected to you!
Vindonnus's blades catch the troll citizen's attack!
The attack is redirected to the troll citizen.
The troll citizen's crush wounds him.
Vindonnus has a few scratches. (88.9%)

<1035hp 853mn 499mv>
Vindonnus moves his ancient two-handed sword like a scalpel, attempting to slit you!
Vindonnus's slit decimates you.
Vindonnus's ancient two-handed sword slits you, causing you to bleed out!
Vindonnus has a few scratches. (88.9%)

<1006hp 853mn 499mv> Alilkinya tells the group, 'I might steal for you.'
A surge of courage and concern overcomes Alilkinya as he rescues you!
Ok.

<1006hp 853mn 499mv> c 'blind' vindonnus

Vindonnus delivers a blow of deadly force!
Vindonnus's slash *** DEVASTATES *** Alilkinya!
With a seemingly careless motion, Vindonnus's blade deflects Alilkinya's attack!
The attack is redirected to the troll citizen.
The troll citizen's crush wounds Vindonnus.

<1007hp 854mn 499mv>
You wince as blood drips from your slit wound!
Your slit devastates you.

<969hp 854mn 499mv> Vindonnus yells, 'Die, Nalifar, you sorcerous dog!'
The purity of Vindonnus's soul reflects your spell!
Vindonnus yells, 'Help! Nalifar is casting foul magics on me!'
Vindonnus's spellbane devastates you.
Vindonnus has a few scratches. (87.4%)

<932hp 849mn 499mv>
Vindonnus delivers a blow of deadly force!
Vindonnus's slash does UNGODLY things to Alilkinya!
Vindonnus's slash RAZES Alilkinya!
Your deluge MUTILATES Vindonnus!
Vindonnus hops to his right and parries your deluge to his left.
Vindonnus has some small wounds. (84.2%)

<933hp 853mn 499mv>
You wince as blood drips from your slit wound!
Your slit devastates you.
Vindonnus has some small wounds. (84.2%)

<897hp 853mn 499mv> dirt vindonnus

You scramble backward and dodge Vindonnus's slash.
Vindonnus's slash misses you.
Vindonnus delivers a blow of deadly force!
You quickly align your shield in front of yourself and block Vindonnus's freezing bite.
You duck and parry Vindonnus's slash.
Your deluge MUTILATES Vindonnus!
Vindonnus parries your deluge and deflects it away from himself.
Vindonnus parries your deluge to his right.
The troll citizen's crush injures Vindonnus.
Vindonnus has some small wounds. (80%)

<897hp 854mn 499mv>
You wince as blood drips from your slit wound!
Your slit maims you.
Vindonnus has some small wounds. (80%)

<858hp 854mn 499mv> Your kicked dirt nicks Vindonnus.
Vindonnus is blinded by the dirt in his eyes!
Alilkinya tries to disarm Vindonnus, but fails.
A cockroach has arrived.
Vindonnus has some small wounds. (79.8%)

<858hp 854mn 499mv>
Vindonnus DISARMS you and sends your weapon flying!
Vindonnus has some small wounds. (79.8%)

<858hp 854mn 499mv>
You duck and dodge Vindonnus's slash.
Vindonnus's freezing bite misses you.
You brace yourself behind your shield and block Vindonnus's slash.
Vindonnus delivers a blow of deadly force!
You scramble backward and dodge Vindonnus's slash.
Alilkinya's thrust decimates Vindonnus.
Vindonnus parries your punch to his left with one of his weapons and upward with the other.
Your punch wounds Vindonnus.
Your punch wounds Vindonnus.
The troll citizen's crush injures Vindonnus.
Vindonnus flicks a blade, catching the troll citizen's attack mid-motion!
The attack is redirected to Alilkinya.
The troll citizen's crush mauls Alilkinya.
Vindonnus has some small wounds. (74.2%)

<859hp 857mn 499mv>
You wince as blood drips from your slit wound!
Your slit maims you.
Vindonnus has some small wounds. (74.2%)

<818hp 857mn 499mv> fle
rem coat

Alilkinya circles Vindonnus to land a critical strike.
Alilkinya's circle stab RAZES Vindonnus!
Vindonnus has some nasty cuts. (67.2%)

<818hp 857mn 499mv> shape bear

You hop backward and dodge Vindonnus's slash.
You lean back and dodge Vindonnus's slash.
You lean to the right and dodge Vindonnus's freezing bite.
You drop, roll backward, and dodge Vindonnus's freezing bite.
You lean back and dodge Vindonnus's slash.
Alilkinya's thrust mauls Vindonnus.
Vindonnus is poisoned by the venom on a jagged iron dagger wreathed in blood and shadow.
Your punch wounds Vindonnus.
Your punch wounds Vindonnus.
The troll citizen's crush wounds Vindonnus.
Vindonnus has some nasty cuts. (61.4%)

<818hp 861mn 499mv> wear coat

You wince as blood drips from your slit wound!
Your slit devastates you.
Vindonnus has some nasty cuts. (61.4%)

<781hp 861mn 499mv> PANIC! You could not escape!
Vindonnus has some nasty cuts. (61.4%)

<781hp 861mn 499mv> You do not have that item.
Vindonnus has some nasty cuts. (61.4%)

<781hp 861mn 499mv> No way! You are still fighting!
Vindonnus lashes out with a deadly flurry of blows!
Vindonnus's whirlwind *** DEMOLISHES *** Alilkinya!
Vindonnus's whirlwind RAZES the troll citizen!
Vindonnus's whirlwind *** DEMOLISHES *** the troll citizen!
Vindonnus's whirlwind RAZES the troll citizen!
Vindonnus's whirlwind DISMEMBERS you!
Vindonnus's whirlwind GORES you!
Vindonnus has some nasty cuts. (61.4%)

<635hp 861mn 499mv> You do not have that item.
Vindonnus has some nasty cuts. (61.4%)

<635hp 861mn 499mv> fle
fle
You choose a direction at random and begin to run...
Wall Road - East
You stand on the road that is between the wall that protects Ethshar
and the buildings within the city. The wall is tall and made of white
marble, and the street has been paved with granite slabs. The road
runs along the wall leading to the north and south.

[Exits: north south]
You flee from combat!
You lost 10 exp.

<635hp 861mn 498mv> You are not fighting anyone.

<635hp 862mn 498mv>
You wince as blood drips from your slit wound!
Your slit maims you.

<594hp 862mn 498mv> rem suit
n
You stop using an enchanted suit of Darkened Steel Armor.

<594hp 862mn 498mv> Wall Road - East
You stand on the road that is between the wall that protects Ethshar
and the buildings within the city. The wall is tall and made of white
marble, and the street has been paved with granite slabs. The road
runs along the wall leading to the north and south. A tall, arched
doorway in the eastern wall leads to a strange-smelling shop.

[Exits: north east south]

<594hp 862mn 497mv> shape bear
You go into a trance as your form shifts.
You concentrate a moment and fluidly change your form!
You feel much tougher.

<594hp 812mn 497mv> s
Wall Road - East
You stand on the road that is between the wall that protects Ethshar
and the buildings within the city. The wall is tall and made of white
marble, and the street has been paved with granite slabs. The road
runs along the wall leading to the north and south.

[Exits: north south]

<594hp 812mn 496mv> s
Wall Road - East
You stand on the road that is between the wall that protects Ethshar
and the buildings within the city. The wall is tall and made of white
marble, and the street has been paved with granite slabs. The road
runs along the wall leading to the north and south.

[Exits: north south]
(Humming) (Tainted) (Legendary) The Blade of Xeden'Zxywar hums with immense power waiting to command.
A large cockroach scuttles across the ground.
[Yours] (Summoned) (Translucent) Alilkinya is here, fighting Vindonnus.
[Claimed] (Charmed) the troll citizen is here, fighting Vindonnus.
(Charmed) the troll citizen is here, fighting Vindonnus.
Vindonnus the Hero of the Dancing Blade is here, fighting Alilkinya.
You wince as blood drips from your slit wound!
Your slit maims you.

<555hp 814mn 495mv> get all
You get the Blade of Xeden'Zxywar.

<555hp 814mn 495mv> wear blade
You wield the Blade of Xeden'Zxywar.
The Blade of Xeden'Zxywar feels like a part of you!

<555hp 814mn 495mv>
Vindonnus leaves north.
Vindonnus has fled!

<555hp 814mn 495mv> wear suit
You wear an enchanted suit of Darkened Steel Armor on your torso.

<556hp 816mn 495mv> n
Wall Road - East
You stand on the road that is between the wall that protects Ethshar
and the buildings within the city. The wall is tall and made of white
marble, and the street has been paved with granite slabs. The road
runs along the wall leading to the north and south.

[Exits: north south]
Vindonnus the Hero of the Dancing Blade is here.
Alilkinya has arrived.
The troll citizen has arrived.
The troll citizen has arrived.

<556hp 816mn 494mv> bash vindonnus
Vindonnus yells, 'Help! someone is bashing me!'
You slam into Vindonnus and send him flying!
Your bash nicks Vindonnus.
Vindonnus has some nasty cuts. (57.5%)

<556hp 816mn 494mv> bash vindonnus
n
bash vindonnus

Vindonnus delivers a blow of deadly force!
You hop to the left and parry Vindonnus's slash to the right.
Vindonnus's slash MUTILATES you!
You hop to the right and parry Vindonnus's slash to the left.
You parry Vindonnus's slash to the left.
Your deluge MUTILATES Vindonnus!
The Blade of Xeden'Zxywar draws life from Vindonnus.
Your dark energy decimates Vindonnus.
Your deluge MUTILATES Vindonnus!
Vindonnus squints in discomfort as the Blade of Xeden'Zxywar flickers.
Your drain wounds Vindonnus.
Vindonnus leans back and dodges your deluge.
The troll citizen's crush wounds Vindonnus.
The troll citizen's crush misses Vindonnus.
The troll citizen's crush wounds Vindonnus.
The troll citizen's crush wounds Vindonnus.
Vindonnus is bleeding profusely. (43.7%)

<558hp 855mn 494mv>
You duck and dodge Vindonnus's slash.
You quickly align your shield in front of yourself and block Vindonnus's slash.
Vindonnus's freezing bite GORES you!
You duck down and hide behind your shield and block Vindonnus's slash.
Alilkinya's thrust mauls Vindonnus.
Vindonnus is poisoned by the venom on a jagged iron dagger wreathed in blood and shadow.
Your deluge MUTILATES Vindonnus!
Vindonnus appears less energetic as the Blade of Xeden'Zxywar strikes him.
Your drain thrashes Vindonnus.
Vindonnus leans to his left and dodges your deluge.
Your deluge MUTILATES Vindonnus!
Vindonnus is spurting blood. (33.5%)

<483hp 858mn 500mv>
Vindonnus lashes out with a deadly flurry of blows!
Vindonnus's whirlwind RAZES the troll citizen!
Vindonnus's whirlwind RAZES the troll citizen!
Vindonnus's whirlwind === OBLITERATES === Alilkinya!
Vindonnus's whirlwind MUTILATES you!
Vindonnus's whirlwind MUTILATES you!
Vindonnus is spurting blood. (33.5%)

<383hp 858mn 500mv> You will have to let him get back up first.
Vindonnus is spurting blood. (33.5%)

<383hp 858mn 500mv> No way! You are still fighting!
Vindonnus is spurting blood. (33.5%)

<383hp 858mn 500mv> You fly straight at Vindonnus and plow into him with a vicious tackle!
Your bash nicks Vindonnus.
Vindonnus is spurting blood. (33.4%)

<383hp 858mn 500mv> bash vindonnus
n
bash vindonnus

You duck and dodge Vindonnus's slash.
Vindonnus delivers a blow of deadly force!
You raise your shield and block Vindonnus's freezing bite.
You snap your shield before yourself, brace it, and block Vindonnus's slash.
Alilkinya's thrust decimates Vindonnus.
Vindonnus is poisoned by the venom on a jagged iron dagger wreathed in blood and shadow.
Vindonnus scrambles backward and dodges your deluge.
Vindonnus drops, rolls backward, and dodges your deluge.
Vindonnus flicks a blade, catching the troll citizen's attack mid-motion!
The troll citizen's attack is redirected to you!
The troll citizen's crush misses Vindonnus.
Vindonnus is spurting blood. (31.5%)

<383hp 861mn 500mv>
You parry Vindonnus's slash to the left.
Vindonnus delivers a blow of deadly force!
You strike aside Vindonnus's slash.
Vindonnus's slash misses you.
One of Vindonnus's blades catches just the right angle in your defenses.
Vindonnus delivers a blow of deadly force!
You hop backward and dodge Vindonnus's slash.
Vindonnus's blades catch Alilkinya's attack!
The attack is redirected to the troll citizen.
Alilkinya's thrust wounds the troll citizen.
Your deluge MUTILATES Vindonnus!
Your deluge misses Vindonnus.
Vindonnus leans to his right and dodges your deluge.
Your deluge MUTILATES Vindonnus!
The troll citizen's crush wounds Vindonnus.
The troll citizen's crush wounds Vindonnus.
Vindonnus is spurting blood. (22.2%)

<384hp 865mn 500mv>
Vindonnus leaves north.
Vindonnus has fled!

<384hp 865mn 500mv> They are not here.

<384hp 865mn 500mv> Wall Road - East
You stand on the road that is between the wall that protects Ethshar
and the buildings within the city. The wall is tall and made of white
marble, and the street has been paved with granite slabs. The road
runs along the wall leading to the north and south. A tall, arched
doorway in the eastern wall leads to a strange-smelling shop.

[Exits: north east south]
(Translucent) Astizad the Archmage of Animation is here.
Vindonnus the Hero of the Dancing Blade is here.
The troll citizen has arrived.
The troll citizen has arrived.
Alilkinya has arrived.
Vindonnus shivers and suffers.
Vindonnus's poison hits him.

<394hp 872mn 500mv> Vindonnus yells, 'Help! Nalifar is bashing me!'
You lower your shoulder and plow into Vindonnus, sending him flying!
Your bash nicks Vindonnus.
Astizad leaves south.
Vindonnus is spurting blood. (21.8%)

<394hp 872mn 500mv>
You hop backward and dodge Vindonnus's slash.
You strike aside Vindonnus's slash.
Vindonnus delivers a blow of deadly force!
You lean back and dodge Vindonnus's freezing bite.
You duck and parry Vindonnus's slash.
Vindonnus delivers a blow of deadly force!
You parry Vindonnus's slash and deflect it away from yourself.
Vindonnus scrambles backward and dodges your deluge.
You strike a powerful blow to your opponent!
Vindonnus scrambles backward and dodges your deluge.
Your deluge MUTILATES Vindonnus!
Vindonnus appears less energetic as the Blade of Xeden'Zxywar strikes him.
Your drain wounds Vindonnus.
Alilkinya's thrust wounds Vindonnus.
Vindonnus's blades catch the troll citizen's attack!
The attack is redirected to the troll citizen.
The troll citizen's crush wounds him.
The troll citizen's crush wounds Vindonnus.
Vindonnus is in pretty bad shape. (14.3%)

<394hp 872mn 500mv> bash vindonnus
n
bash vindonnus

Astizad has arrived.
Vindonnus is in pretty bad shape. (14.3%)

<394hp 872mn 500mv>
Alilkinya circles Vindonnus to land a critical strike.
Alilkinya's circle stab RAZES Vindonnus!
Vindonnus's slash misses you.
You parry Vindonnus's slash and deflect it to the left.
Vindonnus delivers a blow of deadly force!
You parry Vindonnus's freezing bite and deflect it to the left.
You hop to the left and parry Vindonnus's freezing bite to the right.
You parry Vindonnus's slash and deflect it to the left.
Vindonnus delivers a blow of deadly force!
You lean to the left and dodge Vindonnus's slash.
Alilkinya's thrust decimates Vindonnus.
You strike a powerful blow to your opponent!
Vindonnus parries your deluge and deflects it away from himself.
Vindonnus scrambles backward and dodges your deluge.
Vindonnus parries your deluge to his right.
Vindonnus's blades catch your attack!
The attack is redirected to the troll citizen.
The troll citizen stops following you.
Your deluge MUTILATES the troll citizen!
Vindonnus squints in discomfort as the Blade of Xeden'Zxywar flickers.
Your drain decimates Vindonnus.
The troll citizen's crush injures Vindonnus.
The troll citizen's crush misses Vindonnus.
Vindonnus is in pretty bad shape. (1.6%)

<394hp 872mn 500mv>
Astizad looks at Vindonnus.
Vindonnus is in pretty bad shape. (1.6%)

<394hp 872mn 500mv>
Vindonnus leaves south.
Vindonnus has fled!
They are not here.

<394hp 872mn 500mv> Inner Eastern Gates
The wall of the guild houses stops here and a large gap continues
where the walls intersect. This large gap is needed to accommodate
the Eastern Gates when they are fully opened. The granite street
continues, not only west and east from this spot, but also north and
south, as Wall Road. To the east, the Outer Eastern Gates are easily
seen, and the Eastern Road lies beyond them.

[Exits: north east south west]
Alilkinya has arrived.
The troll citizen has arrived.

<394hp 872mn 499mv> They are not here.

<394hp 872mn 499mv> s
Wall Road - East
You stand on the road that is between the wall that protects Ethshar
and the buildings within the city. The wall is tall and made of white
marble, and the street has been paved with granite slabs. The road
runs along the wall leading to the north and south. A tall, arched
doorway in the eastern wall leads to a strange-smelling shop.

[Exits: north east south]
(Translucent) Astizad the Archmage of Animation is here.
[Claimed] A medium sized troll walks the streets of Varggin Shih here.
The troll citizen has arrived.
Alilkinya has arrived.
Astizad looks at you.

<394hp 872mn 498mv> bash vindonnus
They are not here.
Vindonnus has arrived.
The troll citizen yells, 'Vindonnus, now you die!'
Vindonnus counters the troll citizen's attack!
Vindonnus's counter strike MUTILATES the troll citizen!
The troll citizen's crush misses Vindonnus.

<394hp 872mn 498mv> bash vindonnus
Vindonnus yells, 'Help! Nalifar is bashing me!'
You slam into Vindonnus and send him flying!
Your bash nicks Vindonnus.
Vindonnus is in pretty bad shape. (1.5%)

<394hp 872mn 498mv> bash vindonnus

Vindonnus delivers a blow of deadly force!
Vindonnus's slash PULVERIZES the troll citizen!
Your deluge misses Vindonnus.
You strike a powerful blow to your opponent!
With a seemingly careless motion, Vindonnus's blade deflects your attack!
Your attack is redirected back to you!
Your deluge MUTILATES you!
Your deluge devastates Vindonnus.
Vindonnus is DEAD!!
Vindonnus's leg is sliced from his dead body.

<342hp 872mn 498mv>
A female of the Golden Fist Brigade has arrived.

<342hp 872mn 498mv> exa corpse

Astizad grins.

<342hp 872mn 498mv> They are not here.

<342hp 872mn 498mv> The corpse of Vindonnus is lying here.
The corpse of Vindonnus holds:
STUFF




Re: Blodknight comes lookin' for trouble [message #429 is a reply to message #428] Mon, 19 June 2017 06:03 Go to previous messageGo to next message
Vindonnus is currently offline  Vindonnus
Messages: 17
Registered: May 2017

the Hero of the Dancing Blade, BlodKnight of the Crusades
Was a good fight!

You're a hard ticket, without being able to focus on you I am doomed.

One question - I thought you couldn't order ancestors, or is the thief didferent?
Re: Blodknight comes lookin' for trouble [message #430 is a reply to message #429] Mon, 19 June 2017 08:21 Go to previous messageGo to next message
Vindonnus is currently offline  Vindonnus
Messages: 17
Registered: May 2017

the Hero of the Dancing Blade, BlodKnight of the Crusades
Is there a bug with chaos dance?

You parry Vindonnus's slash and deflect it to the left.
Vindonnus's freezing bite DISEMBOWELS you!
You lean back and dodge Vindonnus's slash.
Vindonnus parries your deluge and deflects it to his left.
Vindonnus's blades catch your attack!
Your attack is redirected back to you!
Your deluge decimates you.
Vindonnus squints in discomfort as the Blade of Xeden'Zxywar flickers.
Your drain decimates Vindonnus. ------ redirected but I still got hiy by the weapon flag
Vindonnus drops, rolls backward, and dodges your deluge.
With a seemingly careless motion, Vindonnus's blade deflects the troll citizen's attack!
The troll citizen's attack is redirected to you! -------- Says redirected, but no damage
Vindonnus has a few scratches. (89.4%)

Not complaining but noticed that when reading over the log.
Re: Blodknight comes lookin' for trouble [message #431 is a reply to message #428] Mon, 19 June 2017 08:30 Go to previous messageGo to next message
Erimus is currently offline  Erimus
Messages: 7
Registered: March 2017

the Hero of the Dancing Blade
There has been a longstanding bug with Chaos Dance and Housed Heroes. I don't know the details (because of code) but for the same reason you can't hurt your guardian a housed player can't hurt himself. But the troll redirect should have removed him from your group. Even more weird.

FYI Vin, use Dance of Blades. Tries to hit everyone in the group. Best bet for someone who rescues and blinds you alot. Blades/Willow and Whirlybird.
Re: Blodknight comes lookin' for trouble [message #432 is a reply to message #431] Mon, 19 June 2017 12:11 Go to previous messageGo to next message
Morris is currently offline  Morris
Messages: 10
Registered: April 2017

the Novice Monk
I was always partial to striking lightning, in that order. It's not a huge thing, but if you input it that way, you will never have the skill fail and get surprised with a 2-round lag when you were counting on 1. And striking is just nice. Smile

Chaos I never liked to use, due to the listed bug(s?)
Willow for people with armies
Death I found to be completely unusable
Virtue didn't seem to help much, and definitely never when it would matter
Blades was nice, But not good in my opinion for actually killing the player. With damage split between 7-10ish things in a group you would have to count on a lucky deathblow to kill anything.
Re: Blodknight comes lookin' for trouble [message #433 is a reply to message #428] Mon, 19 June 2017 13:26 Go to previous messageGo to next message
Erimus is currently offline  Erimus
Messages: 7
Registered: March 2017

the Hero of the Dancing Blade
Nalifar has at max 3 followers (2charmed + ancestor) so Blades will hit Nalifar usually once, maybe twice if he rescues. As a Crusader, the hope is one of those hits is a DB.

Whirl to hit everyone, and again hope for DB.

Willow to live as long as possible in hopes of those DBs.

That's the purpose for my suggestions.
Re: Blodknight comes lookin' for trouble [message #434 is a reply to message #433] Mon, 19 June 2017 13:54 Go to previous messageGo to next message
Vindonnus is currently offline  Vindonnus
Messages: 17
Registered: May 2017

the Hero of the Dancing Blade, BlodKnight of the Crusades
Thanks for the suggestions. I have been trying different combos for fun.

It is still weird about chaos, my reasoning
behind using chaos was to get him to ungroup creatures. Didn't go as I planned hah.
Re: Blodknight comes lookin' for trouble [message #437 is a reply to message #428] Mon, 19 June 2017 15:46 Go to previous messageGo to next message
Nalifar is currently offline  Nalifar
Messages: 29
Registered: September 2015

Can't Touch This" Wookie-Whiffer, Ascendant Bokor of the Depraved
<394hp 872mn 500mv>
Alilkinya circles Vindonnus to land a critical strike.
Alilkinya's circle stab RAZES Vindonnus!
Vindonnus's slash misses you.
You parry Vindonnus's slash and deflect it to the left.
Vindonnus delivers a blow of deadly force!
You parry Vindonnus's freezing bite and deflect it to the left.
You hop to the left and parry Vindonnus's freezing bite to the right.
You parry Vindonnus's slash and deflect it to the left.
Vindonnus delivers a blow of deadly force!
You lean to the left and dodge Vindonnus's slash.
Alilkinya's thrust decimates Vindonnus.
You strike a powerful blow to your opponent!
Vindonnus parries your deluge and deflects it away from himself.
Vindonnus scrambles backward and dodges your deluge.
Vindonnus parries your deluge to his right.
Vindonnus's blades catch your attack!
The attack is redirected to the troll citizen. <---- Here's what you wanted to happen
The troll citizen stops following you. <---- There goes my charmie but now it's going to track you...
Your deluge MUTILATES the troll citizen!
Vindonnus squints in discomfort as the Blade of Xeden'Zxywar flickers.
Your drain decimates Vindonnus.
The troll citizen's crush injures Vindonnus.
The troll citizen's crush misses Vindonnus.
Vindonnus is in pretty bad shape. (1.6%)


Which led to....


<394hp 872mn 498mv> bash vindonnus
They are not here.
Vindonnus has arrived.
The troll citizen yells, 'Vindonnus, now you die!' <----- It stopping you right in front of me Very Happy
Vindonnus counters the troll citizen's attack!
Vindonnus's counter strike MUTILATES the troll citizen!
The troll citizen's crush misses Vindonnus.

<394hp 872mn 498mv> bash vindonnus
Vindonnus yells, 'Help! Nalifar is bashing me!'
You slam into Vindonnus and send him flying!
Your bash nicks Vindonnus.
Vindonnus is in pretty bad shape. (1.5%)



Also, I've brought up Alilkinya rescuing to Palmis before and he said there was a small chance it would succeed and Alilkinya would rescue.

[Updated on: Mon, 19 June 2017 15:47]

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Re: Blodknight comes lookin' for trouble [message #438 is a reply to message #437] Mon, 19 June 2017 15:51 Go to previous messageGo to next message
Vindonnus is currently offline  Vindonnus
Messages: 17
Registered: May 2017

the Hero of the Dancing Blade, BlodKnight of the Crusades
I noticed that too. But early on it redirected but no damage.

And I still don't understand why the weapon flag flares on me, not the creature you hit.

Was a good fight, don't get me wrong just thete is some bugginess with chaos.
Re: Blodknight comes lookin' for trouble [message #441 is a reply to message #438] Wed, 21 June 2017 04:26 Go to previous messageGo to next message
Alizaeh is currently offline  Alizaeh
Messages: 25
Registered: May 2017

the Enchanting Heroine of Object Manipulation
Well I mean... I don't think Chaos is so easily understood... That's why it's chaos Razz
Re: Blodknight comes lookin' for trouble [message #442 is a reply to message #428] Wed, 21 June 2017 11:25 Go to previous messageGo to next message
Maxoteus is currently offline  Maxoteus
Messages: 28
Registered: May 2017

the Raging Hero
I'm going to take a stab at this...

When the weapon flickers the reason you still got the damage is because like elf hairs and everything else it's considered a whole separate attack. Thus it goes back onto who Nalifar is fighting. Your not redirecting him to fight just the troll all you are doing is pretty much parrying his attack and causing the weapon to hit someone close to him that he is fighting shoulder to shoulder with. But yeah the weapon flickers are considered a whole different attack.

[Updated on: Wed, 21 June 2017 11:26]

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Re: Blodknight comes lookin' for trouble [message #444 is a reply to message #442] Wed, 21 June 2017 17:19 Go to previous message
Vindonnus is currently offline  Vindonnus
Messages: 17
Registered: May 2017

the Hero of the Dancing Blade, BlodKnight of the Crusades
Huh, I didn't know that! Thanks, Max!
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