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Aquamancer - Abilities

Experience Penalty: 250
Alignment:
Good, Neutral, Evil
Races: Arborian, Centaur, Changeling, Dark-Elf, Draconian, Dwarf, Elf, Gnome, Grey-Elf, Griffon, Human, Illithid


Skills:
Level 1
dagger
flail
whip
spellcraft
staff
scrolls
staves
wands
recall
Level 5
dodge
hand to hand
Level 7
meditation
Level 8
fast healing
Level 9
kick
Level 13
haggle
Level 14
trance
Level 25
lash
Level 26
second attack
Level 40
water form

Spells:
Level 1
armor
detect magic
magic missile
Level 4
detect poison
ventriloquate
Level 5
chill touch
faerie fire
Level 8
create water
infravision
Level 9
create food
create spring
refresh
Level 10
detect invis
invisibility
Level 14
calm
control weather
Level 15
purify
ice armor
identify
Level 16
call lightning
cure poison
fly
teleport
Level 18
protective shield
Level 20
geyser
locate object
summon water elemental
flood room
Level 22
windwall
frostbolt
Level 25
shield
water breathing
pass door
iceball
icelance
Level 28
deluge
spring rains
Level 29
chain lightning
iceshield
Level 30
whirlpool
frost charge
power word recall
cone of cold
Level 32
chromatic shield
Level 34
tsunami
Level 35
water spout
water of life
Level 38
rip tide
Level 40
blizzard
submerge
waterwalk
Level 42
freeze
Level 44
fountain of youth

[Back to Aquamancer Background]




 


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